feat: init

This commit is contained in:
Linloir 2024-10-01 19:28:27 +08:00
commit 8910db3897
Signed by: Linloir
GPG Key ID: 3D6B9EC35C923C81
66 changed files with 2210 additions and 0 deletions

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.gitignore vendored Normal file
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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.metadata Normal file
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "b0850beeb25f6d5b10426284f506557f66181b36"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: b0850beeb25f6d5b10426284f506557f66181b36
base_revision: b0850beeb25f6d5b10426284f506557f66181b36
- platform: android
create_revision: b0850beeb25f6d5b10426284f506557f66181b36
base_revision: b0850beeb25f6d5b10426284f506557f66181b36
- platform: ios
create_revision: b0850beeb25f6d5b10426284f506557f66181b36
base_revision: b0850beeb25f6d5b10426284f506557f66181b36
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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README.md Normal file
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# action_bar
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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analysis_options.yaml Normal file
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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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android/.gitignore vendored Normal file
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks

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android/app/build.gradle Normal file
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plugins {
id "com.android.application"
id "kotlin-android"
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file("local.properties")
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader("UTF-8") { reader ->
localProperties.load(reader)
}
}
def flutterVersionCode = localProperties.getProperty("flutter.versionCode")
if (flutterVersionCode == null) {
flutterVersionCode = "1"
}
def flutterVersionName = localProperties.getProperty("flutter.versionName")
if (flutterVersionName == null) {
flutterVersionName = "1.0"
}
android {
namespace = "com.example.action_bar"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.action_bar"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutterVersionCode.toInteger()
versionName = flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.debug
}
}
}
flutter {
source = "../.."
}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="action_bar"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
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package com.example.action_bar
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity()

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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android/build.gradle Normal file
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allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = "../build"
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(":app")
}
tasks.register("clean", Delete) {
delete rootProject.buildDir
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org.gradle.jvmargs=-Xmx4G -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true
android.enableJetifier=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.6.3-all.zip

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android/settings.gradle Normal file
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pluginManagement {
def flutterSdkPath = {
def properties = new Properties()
file("local.properties").withInputStream { properties.load(it) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
return flutterSdkPath
}()
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id "dev.flutter.flutter-plugin-loader" version "1.0.0"
id "com.android.application" version "7.3.0" apply false
id "org.jetbrains.kotlin.android" version "1.7.10" apply false
}
include ":app"

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*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
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!default.mode2v3
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<?xml version="1.0" encoding="UTF-8"?>
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<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleName</key>
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<key>CFBundlePackageType</key>
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<key>CFBundleShortVersionString</key>
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import Flutter
import UIKit
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

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},
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},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Action Bar</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>action_bar</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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#import "GeneratedPluginRegistrant.h"

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import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

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lib/main.dart Normal file
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import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() => runApp(const SampleApp());
class SampleApp extends StatefulWidget {
const SampleApp({super.key});
@override
State<SampleApp> createState() => _SampleAppState();
}
class _SampleAppState extends State<SampleApp> {
// This can be toggled using buttons in the UI to change which layout render object is used.
bool _compact = false;
// This is the content we show in the rendering.
//
// Headline and Paragraph are simple custom widgets defined below.
//
// Any widget _could_ be specified here, and would render fine.
// The Headline and Paragraph widgets are used so that the renderer
// can distinguish between the kinds of content and use different
// spacing between different children.
static const List<Widget> body = <Widget>[
Headline('Bugs that improve T for future bugs'),
Paragraph(
'The best bugs to fix are those that make us more productive '
'in the future. Reducing test flakiness, reducing technical '
'debt, increasing the number of team members who are able to '
'review code confidently and well: this all makes future bugs '
'easier to fix, which is a huge multiplier to our overall '
'effectiveness and thus to developer happiness.',
),
Headline('Bugs affecting more people are more valuable (maximize N)'),
Paragraph(
'We will make more people happier if we fix a bug experienced by more people.'),
Paragraph('One thing to be careful about is to think about the number of '
'people we are ignoring in our metrics. For example, if we had '
'a bug that prevented our product from working on Windows, we '
'would have no Windows users, so the bug would affect nobody. '
'However, fixing the bug would enable millions of developers '
"to use our product, and that's the number that counts."),
Headline(
'Bugs with greater impact on developers are more valuable (maximize ΔH)'),
Paragraph('A slight improvement to the user experience is less valuable '
'than a greater improvement. For example, if our application, '
'under certain conditions, shows a message with a typo, and '
'then crashes because of an off-by-one error in the code, '
'fixing the crash is a higher priority than fixing the typo.'),
];
// This is the description of the demo's interface.
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Custom Render Boxes'),
// There are two buttons over to the top right of the demo that let you
// toggle between the two rendering modes.
actions: <Widget>[
IconButton(
icon: const Icon(Icons.density_small),
isSelected: _compact,
onPressed: () {
setState(() {
_compact = true;
});
},
),
IconButton(
icon: const Icon(Icons.density_large),
isSelected: !_compact,
onPressed: () {
setState(() {
_compact = false;
});
},
),
],
),
body: SingleChildScrollView(
padding: const EdgeInsets.symmetric(horizontal: 30.0, vertical: 20.0),
// CompactLayout and OpenLayout are the two rendering widgets defined below.
child: _compact
? const CompactLayout(children: body)
: const OpenLayout(children: body),
),
),
);
}
}
// Headline and Paragraph are just wrappers around the Text widget, but they
// also introduce a TextCategory widget that the CompactLayout and OpenLayout
// widgets can read to determine what kind of child is being rendered.
class Headline extends StatelessWidget {
const Headline(this.text, {super.key});
final String text;
@override
Widget build(BuildContext context) {
return TextCategory(
category: 'headline',
child: Text(text, style: Theme.of(context).textTheme.titleLarge),
);
}
}
class Paragraph extends StatelessWidget {
const Paragraph(this.text, {super.key});
final String text;
@override
Widget build(BuildContext context) {
return TextCategory(
category: 'paragraph',
child: Text(text, style: Theme.of(context).textTheme.bodyLarge),
);
}
}
// This is the ParentDataWidget that allows us to specify what kind of child
// is being rendered. It allows information to be shared with the render object
// without violating the principle of agnostic composition (wherein parents should
// work with any child, not only support a fixed set of children).
class TextCategory extends ParentDataWidget<TextFlowParentData> {
const TextCategory({super.key, required this.category, required super.child});
final String category;
@override
void applyParentData(RenderObject renderObject) {
final TextFlowParentData parentData =
renderObject.parentData! as TextFlowParentData;
if (parentData.category != category) {
parentData.category = category;
renderObject.parent!.markNeedsLayout();
}
}
@override
Type get debugTypicalAncestorWidgetClass => OpenLayout;
}
// This is one of the two layout variants. It is a widget that defers to
// a render object defined below (RenderCompactLayout).
class CompactLayout extends MultiChildRenderObjectWidget {
const CompactLayout({super.key, super.children});
@override
RenderCompactLayout createRenderObject(BuildContext context) {
return RenderCompactLayout();
}
@override
void updateRenderObject(
BuildContext context, RenderCompactLayout renderObject) {
// nothing to update
}
}
// This is the other of the two layout variants. It is a widget that defers to a
// render object defined below (RenderOpenLayout).
class OpenLayout extends MultiChildRenderObjectWidget {
const OpenLayout({super.key, super.children});
@override
RenderOpenLayout createRenderObject(BuildContext context) {
return RenderOpenLayout();
}
@override
void updateRenderObject(BuildContext context, RenderOpenLayout renderObject) {
// nothing to update
}
}
// This is the data structure that contains the kind of data that can be
// passed to the parent to label the child. It is literally stored on
// the RenderObject child, in its "parentData" field.
class TextFlowParentData extends ContainerBoxParentData<RenderBox> {
String category = '';
}
// This is the bulk of the layout logic. (It's similar to RenderListBody,
// but only supports vertical layout.) It has no properties.
//
// This is an abstract class that is then extended by RenderCompactLayout and
// RenderOpenLayout to get different layouts based on the children's categories,
// as stored in the ParentData structure defined above.
//
// The documentation for the RenderBox class and its members provides much
// more detail on how to implement each of the methods below.
abstract class RenderTextFlow extends RenderBox
with
ContainerRenderObjectMixin<RenderBox, TextFlowParentData>,
RenderBoxContainerDefaultsMixin<RenderBox, TextFlowParentData> {
RenderTextFlow({List<RenderBox>? children}) {
addAll(children);
}
@override
void setupParentData(RenderBox child) {
if (child.parentData is! TextFlowParentData) {
child.parentData = TextFlowParentData();
}
}
// This is the function that is overridden by the subclasses to do the
// actual decision about the space to use between children.
double spacingBetween(String before, String after);
// The next few functions are the layout functions. In each case we walk the
// children, calling each one to determine the geometry of the child, and use
// that to determine the layout.
// The first two functions compute the intrinsic width of the render object,
// as seen when using the IntrinsicWidth widget.
//
// They essentially defer to the widest child.
@override
double computeMinIntrinsicWidth(double height) {
double width = 0.0;
RenderBox? child = firstChild;
while (child != null) {
final double childWidth = child.getMinIntrinsicWidth(height);
if (childWidth > width) {
width = childWidth;
}
child = childAfter(child);
}
return width;
}
@override
double computeMaxIntrinsicWidth(double height) {
double width = 0.0;
RenderBox? child = firstChild;
while (child != null) {
final double childWidth = child.getMaxIntrinsicWidth(height);
if (childWidth > width) {
width = childWidth;
}
child = childAfter(child);
}
return width;
}
// The next two functions compute the intrinsic height of the render object,
// as seen when using the IntrinsicHeight widget.
//
// They add up the height contributed by each child.
//
// They have to take into account the categories of the children and the
// spacing that will be added, hence the slightly more elaborate logic.
@override
double computeMinIntrinsicHeight(double width) {
String? previousCategory;
double height = 0.0;
RenderBox? child = firstChild;
while (child != null) {
final String category =
(child.parentData! as TextFlowParentData).category;
if (previousCategory != null) {
height += spacingBetween(previousCategory, category);
}
height += child.getMinIntrinsicHeight(width);
previousCategory = category;
child = childAfter(child);
}
return height;
}
@override
double computeMaxIntrinsicHeight(double width) {
String? previousCategory;
double height = 0.0;
RenderBox? child = firstChild;
while (child != null) {
final String category =
(child.parentData! as TextFlowParentData).category;
if (previousCategory != null) {
height += spacingBetween(previousCategory, category);
}
height += child.getMaxIntrinsicHeight(width);
previousCategory = category;
child = childAfter(child);
}
return height;
}
// This function implements the baseline logic. Because this class does
// nothing special, we just defer to the default implementation in the
// RenderBoxContainerDefaultsMixin utility class.
@override
double? computeDistanceToActualBaseline(TextBaseline baseline) {
return defaultComputeDistanceToFirstActualBaseline(baseline);
}
// Next we have a function similar to the intrinsic methods, but for both axes
// at the same time.
@override
Size computeDryLayout(BoxConstraints constraints) {
final BoxConstraints innerConstraints =
BoxConstraints.tightFor(width: constraints.maxWidth);
String? previousCategory;
double y = 0.0;
RenderBox? child = firstChild;
while (child != null) {
final String category =
(child.parentData! as TextFlowParentData).category;
if (previousCategory != null) {
y += spacingBetween(previousCategory, category);
}
final Size childSize = child.getDryLayout(innerConstraints);
y += childSize.height;
previousCategory = category;
child = childAfter(child);
}
return constraints.constrain(Size(constraints.maxWidth, y));
}
// This is the core of the layout logic. Most of the time, this is the only
// function that will be called. It computes the size and position of each
// child, and stores it (in the parent data, as it happens!) for use during
// the paint phase.
@override
void performLayout() {
final BoxConstraints innerConstraints =
BoxConstraints.tightFor(width: constraints.maxWidth);
String? previousCategory;
double y = 0.0;
RenderBox? child = firstChild;
while (child != null) {
final String category =
(child.parentData! as TextFlowParentData).category;
if (previousCategory != null) {
// This is where we call the function that computes the spacing between
// the different children. The arguments are the categories, obtained
// from the parentData property of each child.
y += spacingBetween(previousCategory, category);
}
child.layout(innerConstraints, parentUsesSize: true);
(child.parentData! as TextFlowParentData).offset = Offset(0.0, y);
y += child.size.height;
previousCategory = category;
child = childAfter(child);
}
size = constraints.constrain(Size(constraints.maxWidth, y));
}
// Hit testing is normal for this widget, so we defer to the default implementation.
@override
bool hitTestChildren(BoxHitTestResult result, {required Offset position}) {
return defaultHitTestChildren(result, position: position);
}
// Painting is normal for this widget, so we defer to the default
// implementation. The default implementation expects to find the positions
// configured in the parentData property of each child, which is why we
// configure it that way in performLayout above.
@override
void paint(PaintingContext context, Offset offset) {
defaultPaint(context, offset);
}
}
// Finally we have the two render objects that implement the two layouts in this demo.
class RenderOpenLayout extends RenderTextFlow {
@override
double spacingBetween(String before, String after) {
if (after == 'headline') {
return 20.0;
}
if (before == 'headline') {
return 5.0;
}
return 10.0;
}
}
class RenderCompactLayout extends RenderTextFlow {
@override
double spacingBetween(String before, String after) {
if (after == 'headline') {
return 4.0;
}
return 2.0;
}
}

213
pubspec.lock Normal file
View File

@ -0,0 +1,213 @@
# Generated by pub
# See https://dart.dev/tools/pub/glossary#lockfile
packages:
async:
dependency: transitive
description:
name: async
sha256: "947bfcf187f74dbc5e146c9eb9c0f10c9f8b30743e341481c1e2ed3ecc18c20c"
url: "https://pub.dev"
source: hosted
version: "2.11.0"
boolean_selector:
dependency: transitive
description:
name: boolean_selector
sha256: "6cfb5af12253eaf2b368f07bacc5a80d1301a071c73360d746b7f2e32d762c66"
url: "https://pub.dev"
source: hosted
version: "2.1.1"
characters:
dependency: transitive
description:
name: characters
sha256: "04a925763edad70e8443c99234dc3328f442e811f1d8fd1a72f1c8ad0f69a605"
url: "https://pub.dev"
source: hosted
version: "1.3.0"
clock:
dependency: transitive
description:
name: clock
sha256: cb6d7f03e1de671e34607e909a7213e31d7752be4fb66a86d29fe1eb14bfb5cf
url: "https://pub.dev"
source: hosted
version: "1.1.1"
collection:
dependency: transitive
description:
name: collection
sha256: ee67cb0715911d28db6bf4af1026078bd6f0128b07a5f66fb2ed94ec6783c09a
url: "https://pub.dev"
source: hosted
version: "1.18.0"
cupertino_icons:
dependency: "direct main"
description:
name: cupertino_icons
sha256: ba631d1c7f7bef6b729a622b7b752645a2d076dba9976925b8f25725a30e1ee6
url: "https://pub.dev"
source: hosted
version: "1.0.8"
fake_async:
dependency: transitive
description:
name: fake_async
sha256: "511392330127add0b769b75a987850d136345d9227c6b94c96a04cf4a391bf78"
url: "https://pub.dev"
source: hosted
version: "1.3.1"
flutter:
dependency: "direct main"
description: flutter
source: sdk
version: "0.0.0"
flutter_lints:
dependency: "direct dev"
description:
name: flutter_lints
sha256: "9e8c3858111da373efc5aa341de011d9bd23e2c5c5e0c62bccf32438e192d7b1"
url: "https://pub.dev"
source: hosted
version: "3.0.2"
flutter_test:
dependency: "direct dev"
description: flutter
source: sdk
version: "0.0.0"
leak_tracker:
dependency: transitive
description:
name: leak_tracker
sha256: "7f0df31977cb2c0b88585095d168e689669a2cc9b97c309665e3386f3e9d341a"
url: "https://pub.dev"
source: hosted
version: "10.0.4"
leak_tracker_flutter_testing:
dependency: transitive
description:
name: leak_tracker_flutter_testing
sha256: "06e98f569d004c1315b991ded39924b21af84cf14cc94791b8aea337d25b57f8"
url: "https://pub.dev"
source: hosted
version: "3.0.3"
leak_tracker_testing:
dependency: transitive
description:
name: leak_tracker_testing
sha256: "6ba465d5d76e67ddf503e1161d1f4a6bc42306f9d66ca1e8f079a47290fb06d3"
url: "https://pub.dev"
source: hosted
version: "3.0.1"
lints:
dependency: transitive
description:
name: lints
sha256: cbf8d4b858bb0134ef3ef87841abdf8d63bfc255c266b7bf6b39daa1085c4290
url: "https://pub.dev"
source: hosted
version: "3.0.0"
matcher:
dependency: transitive
description:
name: matcher
sha256: d2323aa2060500f906aa31a895b4030b6da3ebdcc5619d14ce1aada65cd161cb
url: "https://pub.dev"
source: hosted
version: "0.12.16+1"
material_color_utilities:
dependency: transitive
description:
name: material_color_utilities
sha256: "0e0a020085b65b6083975e499759762399b4475f766c21668c4ecca34ea74e5a"
url: "https://pub.dev"
source: hosted
version: "0.8.0"
meta:
dependency: transitive
description:
name: meta
sha256: "7687075e408b093f36e6bbf6c91878cc0d4cd10f409506f7bc996f68220b9136"
url: "https://pub.dev"
source: hosted
version: "1.12.0"
path:
dependency: transitive
description:
name: path
sha256: "087ce49c3f0dc39180befefc60fdb4acd8f8620e5682fe2476afd0b3688bb4af"
url: "https://pub.dev"
source: hosted
version: "1.9.0"
sky_engine:
dependency: transitive
description: flutter
source: sdk
version: "0.0.99"
source_span:
dependency: transitive
description:
name: source_span
sha256: "53e943d4206a5e30df338fd4c6e7a077e02254531b138a15aec3bd143c1a8b3c"
url: "https://pub.dev"
source: hosted
version: "1.10.0"
stack_trace:
dependency: transitive
description:
name: stack_trace
sha256: "73713990125a6d93122541237550ee3352a2d84baad52d375a4cad2eb9b7ce0b"
url: "https://pub.dev"
source: hosted
version: "1.11.1"
stream_channel:
dependency: transitive
description:
name: stream_channel
sha256: ba2aa5d8cc609d96bbb2899c28934f9e1af5cddbd60a827822ea467161eb54e7
url: "https://pub.dev"
source: hosted
version: "2.1.2"
string_scanner:
dependency: transitive
description:
name: string_scanner
sha256: "556692adab6cfa87322a115640c11f13cb77b3f076ddcc5d6ae3c20242bedcde"
url: "https://pub.dev"
source: hosted
version: "1.2.0"
term_glyph:
dependency: transitive
description:
name: term_glyph
sha256: a29248a84fbb7c79282b40b8c72a1209db169a2e0542bce341da992fe1bc7e84
url: "https://pub.dev"
source: hosted
version: "1.2.1"
test_api:
dependency: transitive
description:
name: test_api
sha256: "9955ae474176f7ac8ee4e989dadfb411a58c30415bcfb648fa04b2b8a03afa7f"
url: "https://pub.dev"
source: hosted
version: "0.7.0"
vector_math:
dependency: transitive
description:
name: vector_math
sha256: "80b3257d1492ce4d091729e3a67a60407d227c27241d6927be0130c98e741803"
url: "https://pub.dev"
source: hosted
version: "2.1.4"
vm_service:
dependency: transitive
description:
name: vm_service
sha256: "3923c89304b715fb1eb6423f017651664a03bf5f4b29983627c4da791f74a4ec"
url: "https://pub.dev"
source: hosted
version: "14.2.1"
sdks:
dart: ">=3.4.4 <4.0.0"
flutter: ">=3.18.0-18.0.pre.54"

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pubspec.yaml Normal file
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name: action_bar
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.4.4 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.6
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^3.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages

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// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:action_bar/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(const MyApp());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}