flutter-wordle/lib/display_pannel.dart

230 lines
9.3 KiB
Dart

/*
* @Author : Linloir
* @Date : 2022-03-05 20:56:05
* @LastEditTime : 2022-03-06 23:01:03
* @Description : The display widget of the wordle game
*/
import 'package:flutter/material.dart';
import 'package:wordle/validation_provider.dart';
import './input_pannel.dart';
import './event_bus.dart';
import 'dart:math' as math;
class WordleDisplayWidget extends StatefulWidget {
const WordleDisplayWidget({Key? key}) : super(key: key);
@override
State<WordleDisplayWidget> createState() => _WordleDisplayWidgetState();
}
class _WordleDisplayWidgetState extends State<WordleDisplayWidget> with TickerProviderStateMixin{
int r = 0;
int c = 0;
bool onAnimation = false;
bool acceptInput = true;
late final List<List<Map<String, dynamic>>> inputs;
void _validationAnimation(List<int> validation) async {
onAnimation = true;
bool result = true;
for(int i = 0; i < 5; i++) {
setState((){
inputs[r][i]["State"] = validation[i];
});
if(validation[i] != 1) {
result = false;
}
await Future.delayed(const Duration(seconds: 1));
}
mainBus.emit(event: "AnimationStops", args: []);
onAnimation = false;
r++;
c = 0;
if(r == 6 || result == true) {
mainBus.emit(event: "Result", args: result);
acceptInput = false;
}
}
void _onValidation(dynamic args) {
List<int> validation = args;
_validationAnimation(validation);
}
void _onNewGame(dynamic args) {
setState(() {
r = 0;
c = 0;
onAnimation = false;
acceptInput = true;
for(int i = 0; i < 6; i++) {
for(int j = 0; j < 5; j++) {
inputs[i][j]["Letter"] = "";
inputs[i][j]["State"] = 0;
}
}
});
}
@override
void initState() {
super.initState();
inputs = [
for(int i = 0; i < 6; i++)
[
for(int j = 0; j < 5; j++)
{
"Letter": "",
"State": 0,
"InputAnimationController": AnimationController(
duration: const Duration(milliseconds: 50),
reverseDuration: const Duration(milliseconds: 100),
vsync: this
),
}
]
];
mainBus.onBus(event: "Attempt", onEvent: _onValidation,);
mainBus.onBus(event: "NewGame", onEvent: _onNewGame);
}
@override
void dispose() {
mainBus.offBus(event: "Attempt", callBack: _onValidation);
mainBus.offBus(event: "NewGame", callBack: _onNewGame);
super.dispose();
}
@override
Widget build(BuildContext context) {
return NotificationListener<InputNotification>(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Expanded(
child: Padding(
padding: const EdgeInsets.fromLTRB(20.0, 10.0, 20.0, 0.0),
child: Align(
alignment: Alignment.center,
child: AspectRatio(
aspectRatio: 5 / 6,
child: Column(
//Column(
children: [
for(int i = 0; i < 6; i++)
Expanded(
flex: 1,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
for (int j = 0; j < 5; j++)
AnimatedBuilder(
animation: inputs[i][j]["InputAnimationController"],
builder: (context, child) {
return Transform.scale(
scale: Tween<double>(begin: 1, end: 1.1).evaluate(inputs[i][j]["InputAnimationController"]),
child: child,
);
},
child: AspectRatio(
aspectRatio: 1,
child: LayoutBuilder(
builder: (context, constraints) {
return AnimatedSwitcher(
duration: const Duration(milliseconds: 750),
switchInCurve: Curves.easeOut,
reverseDuration: const Duration(milliseconds: 0),
transitionBuilder: (child, animation) {
return AnimatedBuilder(
animation: animation,
child: child,
builder: (context, child) {
var _animation = Tween<double>( begin: math.pi / 2, end: 0).animate(animation);
// return ConstrainedBox(
// constraints: BoxConstraints.tightFor(height: constraints.maxHeight * _animation.value),
// child: child,
// );
return Transform(
transform: Matrix4.rotationX( _animation.value),
alignment: Alignment.center,
child: child,
);
});
},
child: Padding(
key: ValueKey((inputs[i][j]["State"] == 0 || inputs[i][j]["State"] == 3) ? 0 : 1),
padding: const EdgeInsets.all(5.0),
child: DecoratedBox(
decoration: BoxDecoration(
border: Border.all(
color: inputs[i][j]["State"] == 1 ? Colors.green[600]! :
inputs[i][j]["State"] == 2 ? Colors.yellow[800]! :
inputs[i][j]["State"] == 3 ? Colors.grey[850]! :
inputs[i][j]["State"] == -1 ? Colors.grey[700]! :
Colors.grey[400]!,
width: 2.0,
),
color: inputs[i][j]["State"] == 1 ? Colors.green[600]! :
inputs[i][j]["State"] == 2 ? Colors.yellow[800]! :
inputs[i][j]["State"] == -1 ? Colors.grey[700]! :
Colors.white,
),
child: Center(
child: Text(
inputs[i][j]["Letter"],
style: TextStyle(
color: inputs[i][j]["State"] == 3 ? Colors.grey[850]! :Colors.white,
fontSize: 30,
fontWeight: FontWeight.bold,
),
),
),
),
),
);
},
),
)),
],
),
),
],
),
),
),
),
),
const Padding(
padding: EdgeInsets.fromLTRB(10.0, 10.0, 10.0, 30.0),
child: InputPannelWidget(),
),
],
),
onNotification: (noti) {
if(noti.type == InputType.singleCharacter) {
if(r < 6 && c < 5 && !onAnimation && acceptInput) {
setState((){
inputs[r][c]["Letter"] = noti.msg;
inputs[r][c]["State"] = 3;
var controller = inputs[r][c]["InputAnimationController"] as AnimationController;
controller.forward().then((value) => controller.reverse());
c++;
});
}
}
else if(noti.type == InputType.backSpace) {
if(c > 0 && !onAnimation) {
setState(() {
inputs[r][c - 1]["Letter"] = "";
inputs[r][c - 1]["State"] = 0;
c--;
});
}
}
return false;
},
);
}
}