flutter-wordle/lib/validation_provider.dart

190 lines
5.3 KiB
Dart

/*
* @Author : Linloir
* @Date : 2022-03-05 21:40:51
* @LastEditTime : 2022-03-06 23:13:23
* @Description : Validation Provider class
*/
import 'package:flutter/material.dart';
import './event_bus.dart';
import './generator.dart';
enum InputType { singleCharacter, backSpace, inputConfirmation }
class InputNotification extends Notification {
const InputNotification({required this.type, required this.msg});
final InputType type;
final String msg;
}
class ValidationProvider extends StatefulWidget {
const ValidationProvider({Key? key, required this.child}) : super(key: key);
final Widget child;
@override
State<ValidationProvider> createState() => _ValidationProviderState();
}
class _ValidationProviderState extends State<ValidationProvider> {
String answer = "";
Map<String, int> letterMap = {};
String curAttempt = "";
int curAttemptCount = 0;
bool acceptInput = true;
void _onNewGame(dynamic args) {
_newGame();
}
void _newGame() async{
answer = await Words.generateWord();
answer = answer.toUpperCase();
letterMap = {};
answer.split('').forEach((c) {
letterMap[c] ??= 0;
letterMap[c] = letterMap[c]! + 1;
});
letterMap = Map.unmodifiable(letterMap);
curAttempt = "";
curAttemptCount = 0;
acceptInput = true;
}
void _onGameEnd(dynamic args) {
args as bool ? _onGameWin() : _onGameLoose();
}
void _onGameWin() {
acceptInput = false;
_showResult(true);
}
void _onGameLoose() {
acceptInput = false;
_showResult(false);
}
void _showResult(bool result) async {
var startNew = await showDialog<bool>(
context: context,
builder: (context) {
return AlertDialog(
title: const Text('Result'),
content: Text(result ? "Won" : "Lost, answer is $answer"),
actions: [
TextButton(
child: const Text('Back'),
onPressed: () => Navigator.of(context).pop(),
),
TextButton(
child: const Text('New Game'),
onPressed: () => Navigator.of(context).pop(true),
)
],
);
}
);
if(startNew == true) {
mainBus.emit(event: "NewGame", args: []);
}
}
@override
void initState(){
super.initState();
_newGame();
mainBus.onBus(event: "NewGame", onEvent: _onNewGame);
mainBus.onBus(event: "Result", onEvent: _onGameEnd);
}
@override
void dispose() {
mainBus.offBus(event: "NewGame", callBack: _onNewGame);
mainBus.offBus(event: "Result", callBack: _onGameEnd);
super.dispose();
}
@override
Widget build(BuildContext context) {
return NotificationListener<InputNotification>(
child: widget.child,
onNotification: (noti) {
if(noti.type == InputType.inputConfirmation) {
if(curAttempt.length < 5) {
//Not enough
return true;
}
else {
//Check validation
if(Words.isWordValidate(curAttempt)) {
//Generate map
Map<String, int> leftWordMap = Map.from(letterMap);
var positionValRes = <int>[for(int i = 0; i < 5; i++) -1];
var letterValRes = <String, int>{};
for(int i = 0; i < 5; i++) {
if(curAttempt[i] == answer[i]) {
positionValRes[i] = 1;
leftWordMap[curAttempt[i]] = leftWordMap[curAttempt[i]]! - 1;
letterValRes[curAttempt[i]] = 1;
}
}
for(int i = 0; i < 5; i++) {
if(curAttempt[i] != answer[i] && leftWordMap[curAttempt[i]] != null && leftWordMap[curAttempt[i]]! > 0) {
positionValRes[i] = 2;
leftWordMap[curAttempt[i]] = leftWordMap[curAttempt[i]]! - 1;
letterValRes[curAttempt[i]] = letterValRes[curAttempt[i]] == 1 ? 1 : 2;
}
else if(curAttempt[i] != answer[i]) {
positionValRes[i] = -1;
letterValRes[curAttempt[i]] ??= -1;
}
}
//emit current attempt
mainBus.emit(
event: "Attempt",
args: positionValRes,
);
mainBus.emit(
event: "Validation",
args: letterValRes,
);
curAttempt = "";
curAttemptCount++;
}
else {
showDialog(
context: context,
builder: (context) {
return AlertDialog(
title: const Text('Info'),
content: const Text('Not a word!'),
actions: [
TextButton(
child: const Text('OK'),
onPressed: () => Navigator.of(context).pop(),
)
],
);
}
);
}
}
}
else if(noti.type == InputType.backSpace) {
if(curAttempt.isNotEmpty) {
curAttempt = curAttempt.substring(0, curAttempt.length - 1);
}
}
else{
if(acceptInput && curAttempt.length < 5) {
curAttempt += noti.msg;
}
}
return true;
},
);
}
}