diff --git a/Models/backpack/ao.jpg b/Models/backpack/ao.jpg new file mode 100644 index 0000000..11a2aee Binary files /dev/null and b/Models/backpack/ao.jpg differ diff --git a/Models/backpack/backpack.mtl b/Models/backpack/backpack.mtl new file mode 100644 index 0000000..f8b974c --- /dev/null +++ b/Models/backpack/backpack.mtl @@ -0,0 +1,16 @@ +# Blender MTL File: 'None' +# Material Count: 1 + +newmtl Scene_-_Root +Ns 225.000000 +Ka 1.000000 1.000000 1.000000 +Kd 0.800000 0.800000 0.800000 +Ks 0.500000 0.500000 0.500000 +Ke 0.0 0.0 0.0 +Ni 1.450000 +d 1.000000 +illum 2 +map_Kd diffuse.jpg +map_Bump normal.png +map_Ks specular.jpg + diff --git a/Models/backpack/diffuse.jpg b/Models/backpack/diffuse.jpg new file mode 100644 index 0000000..e971a33 Binary files /dev/null and b/Models/backpack/diffuse.jpg differ diff --git a/Models/backpack/normal.png b/Models/backpack/normal.png new file mode 100644 index 0000000..3a8a103 Binary files /dev/null and b/Models/backpack/normal.png differ diff --git a/Models/backpack/roughness.jpg b/Models/backpack/roughness.jpg new file mode 100644 index 0000000..9f50e67 Binary files /dev/null and b/Models/backpack/roughness.jpg differ diff --git a/Models/backpack/source_attribution.txt b/Models/backpack/source_attribution.txt new file mode 100644 index 0000000..a704b4a --- /dev/null +++ b/Models/backpack/source_attribution.txt @@ -0,0 +1,3 @@ +Model by Berk Gedik, from: https://sketchfab.com/3d-models/survival-guitar-backpack-low-poly-799f8c4511f84fab8c3f12887f7e6b36 + +Modified material assignment (Joey de Vries) for easier load in OpenGL model loading chapter, and renamed albedo to diffuse and metallic to specular to match non-PBR lighting setup. \ No newline at end of file diff --git a/Models/backpack/specular.jpg b/Models/backpack/specular.jpg new file mode 100644 index 0000000..1fd675a Binary files /dev/null and b/Models/backpack/specular.jpg differ