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Fix shader program attaching shader
- Add link function
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@ -88,6 +88,7 @@ inline void ShaderProgram::attachShader(const Shader& shader) const {
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return;
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}
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OPENGL_EXTRA_FUNCTIONS->glAttachShader(_programId, shader.shaderId());
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OPENGL_EXTRA_FUNCTIONS->glLinkProgram(_programId);
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}
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inline void ShaderProgram::bind() const {
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