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https://github.com/Linloir/SceneEditor.git
synced 2025-12-17 07:28:12 +08:00
Fix Header Dependencies
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parent
25a5e06bcd
commit
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@ -62,12 +62,12 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>xcopy /y /d "$(ProjectDir)Libs\*.dll" "$(TargetDir)"</Command>
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<Command>xcopy /y "$(SolutionDir)Libs\*.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>xcopy /y /d "$(ProjectDir)Libs\*.dll" "$(TargetDir)"</Command>
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<Command>xcopy /y "$(SolutionDir)Libs\*.dll" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'" Label="Configuration">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'" Label="Configuration">
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@ -117,7 +117,7 @@
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<ClInclude Include="ebo.h" />
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<ClInclude Include="ebo.h" />
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<ClInclude Include="vertex.h" />
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<ClInclude Include="vertex.h" />
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<ClInclude Include="vao.h" />
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<ClInclude Include="vao.h" />
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<QtMoc Include="modelselectable.h" />
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<ClInclude Include="modelselectable.h" />
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<ClInclude Include="modelselector.h" />
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<ClInclude Include="modelselector.h" />
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<ClInclude Include="modelsetter.h" />
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<ClInclude Include="modelsetter.h" />
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<ClInclude Include="renderable.h" />
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<ClInclude Include="renderable.h" />
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@ -90,14 +90,14 @@
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<ClInclude Include="utils.h">
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<ClInclude Include="utils.h">
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<Filter>Header Files\Utils</Filter>
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<Filter>Header Files\Utils</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="modelselectable.h">
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<Filter>Header Files\Qt Widgets</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<QtMoc Include="sceneviewer.h">
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<QtMoc Include="sceneviewer.h">
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<Filter>Header Files\Qt Widgets</Filter>
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<Filter>Header Files\Qt Widgets</Filter>
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</QtMoc>
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</QtMoc>
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<QtMoc Include="modelselectable.h">
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<Filter>Header Files\Qt Widgets</Filter>
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</QtMoc>
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<QtMoc Include="mainwindow.h">
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<QtMoc Include="mainwindow.h">
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<Filter>Header Files\Qt Widgets</Filter>
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<Filter>Header Files\Qt Widgets</Filter>
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</QtMoc>
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</QtMoc>
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@ -5,6 +5,7 @@
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#include "vertex.h"
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#include "vertex.h"
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#include "texture.h"
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#include "texture.h"
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#include "vao.h"
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#include "vao.h"
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#include "shader.h"
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class Mesh {
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class Mesh {
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private:
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private:
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@ -7,6 +7,7 @@
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#include <Assimp/postprocess.h>
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#include <Assimp/postprocess.h>
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#include "mesh.h"
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#include "mesh.h"
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#include "shader.h"
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class Model {
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class Model {
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private:
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private:
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@ -4,14 +4,3 @@
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#include <qwidget.h>
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#include <qwidget.h>
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class ModelSelectable : public QWidget
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{
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Q_OBJECT
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private:
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Model* _model = nullptr;
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public:
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ModelSelectable(QWidget* parent = 0);
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~ModelSelectable();
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};
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@ -15,7 +15,6 @@ private:
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public:
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public:
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Renderable(Model* model);
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Renderable(Model* model);
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Renderable(Model* model, glm::vec3 position);
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Renderable(Model* model, glm::vec3 position);
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~Renderable();
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public:
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public:
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void move(glm::vec3 deltaVec);
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void move(glm::vec3 deltaVec);
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