mirror of
https://github.com/Linloir/SceneEditor.git
synced 2025-12-17 15:38:11 +08:00
Change filename
This commit is contained in:
parent
f0022f0837
commit
f61d270d0c
@ -145,7 +145,7 @@
|
||||
<ClInclude Include="shader.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="fragmentshader.vs" />
|
||||
<None Include="fragmentshader.fs" />
|
||||
<None Include="vertexshader.vs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
|
||||
@ -160,7 +160,7 @@
|
||||
<None Include="vertexshader.vs">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
<None Include="fragmentshader.vs">
|
||||
<None Include="fragmentshader.fs">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
7
FinalProject/fragmentshader.fs
Normal file
7
FinalProject/fragmentshader.fs
Normal file
@ -0,0 +1,7 @@
|
||||
#version 330 core
|
||||
out vec4 FragColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
FragColor = vec4(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
@ -1 +0,0 @@
|
||||
#pragma once
|
||||
Loading…
x
Reference in New Issue
Block a user