0bddabdf80
[UI] push button update
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- Add child widget existency check when initializing UI
- Prevent double triggering `onClick` signal
- Add check on set child widget API
2022-12-16 11:12:08 +08:00
ayachi3
d181aefde7
lighting without abstraction
2022-12-15 18:43:04 +08:00
ayachi3
8adf864c39
将文件的复制与给予权限抽象成一个函数。
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添加光照渲染函数
2022-12-15 16:13:52 +08:00
ayachi3
df803c8dea
add light and change shader
2022-12-15 11:23:52 +08:00
ayachi3
294cf7efb3
lighting v0.0
2022-12-14 20:14:16 +08:00
胤龙
90c74c1143
skybox实现
2022-12-14 19:37:57 +08:00
胤龙
b760a031db
Create skybox.h
2022-12-14 19:31:10 +08:00
胤龙
12aac4c2e7
skybox基本实现
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实现了skybox类,添加了一个skybox着色器,能正常显示,目前的bug为贴图上下颠倒
2022-12-14 19:30:48 +08:00
胤龙
608b0fb71a
skybox v0.0
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旧UI最后版本存档
2022-12-14 17:49:43 +08:00
Liu Yuming
7aba45cdfe
Merge pull request #2 from Linloir/boundingBox
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Bounding box
2022-12-14 17:10:25 +08:00
Liu Yuming
8fa81048c3
Merge branch 'master' into boundingBox
2022-12-14 17:06:51 +08:00
e88498cf20
Adjust button ui
2022-12-14 15:54:11 +08:00
f3b6f1759e
Update button
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- add alignment API
- fix generate color function
- fix no alpha in style qss
- add fetch layout API
- bugfix
- adjust default color scheme
2022-12-14 15:21:09 +08:00
02f6ec97e6
Modulization
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- Abstract out frameless window
2022-12-14 15:19:27 +08:00
d19374f24e
UI Update
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- Push Button widget
2022-12-14 14:26:05 +08:00
5df2f8e34b
UI Update:
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- Frameless window widget
2022-12-14 14:25:38 +08:00
984c53340c
UI update: frameless window
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- window skeleton
- multi screen resize support
- auto maximize
2022-12-14 08:41:47 +08:00
7f46566c64
Fix texture loading
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- Fix corrupted texture by reverse y-axis
2022-12-13 21:10:38 +08:00
2511dedf8c
Fix Camera
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- Update rotate methods
- Fix view matrix function
2022-12-13 20:47:01 +08:00
Linloir
061461332b
Merge pull request #1 from Linloir/camera_linloir
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Update Camera
2022-12-13 20:43:01 +08:00
1792c296c7
Update Camera
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- Fix precision loss when rotating (by extracting the locked distance and multiply it back after rotating)
- Implement a new way of rotating the camera: locked center distance
2022-12-13 20:35:46 +08:00
ayachi3
95c899f546
change sequence of model * rotation
2022-12-13 20:25:16 +08:00
胤龙
59dc5f9e74
第三人称camera
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目前是以0,0,0为中心旋转
2022-12-13 20:17:52 +08:00
ayachi3
cef83fe19e
fix bug and add test code
2022-12-13 20:09:50 +08:00
ayachi3
13bd34973c
implement check_boundary
2022-12-13 19:02:44 +08:00
ayachi3
5ec0a5718e
modify constructor of renderable and update skeleton
2022-12-13 17:23:11 +08:00
ayachi3
cabdc8b5e8
add comment to remind user
2022-12-13 16:48:47 +08:00
ayachi3
14a3a08bf6
add check_boundary
2022-12-13 16:42:44 +08:00
069aca1cf2
Add camera movement
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- Add camera API
- Add mouse event
- Add member
2022-12-13 16:30:49 +08:00
ayachi3
30fe45b773
define function to get boundary
2022-12-13 16:03:28 +08:00
ayachi3
b145dbc567
set boundary in loop
2022-12-13 15:54:19 +08:00
ayachi3
68cbbbafe4
添加包围盒的两个顶点
2022-12-13 15:37:50 +08:00
f5f2247274
Update Camera class
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- remove roll
- add constructor (position, yaw, pitch)
- add API setPosition(pos)
- set default zoom to 90
2022-12-13 13:52:15 +08:00
a49f215928
Set matrix when rendering
2022-12-13 13:51:03 +08:00
b9ce5af24b
Minor fixes
2022-12-13 13:07:34 +08:00
3ee5f66779
Fix QFile not overriding existing shader
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- fix shader not responding to changes
2022-12-13 13:07:19 +08:00
955c8da52e
Update mesh class
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- set vertex attribute on setup mesh
- use new API of shader.setUniform
2022-12-13 12:29:54 +08:00
c911ac1613
Fix model loading
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- Fix texture path storing full path instead of texture name making the texture loaded check always fail
2022-12-13 12:26:58 +08:00
5f07f8896c
Fix set uniform methods
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- Move wrongly placed methods (Shader -> ShaderProgram)
- Set methods as 'inline'
- Use overload
- Check for uniform validity
2022-12-13 10:52:11 +08:00
胤龙
4c137d1e9f
给shader添加了uniform的功能
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直接添加在基类Shader中的
2022-12-13 10:34:09 +08:00
df6ebf1157
Fix shader program attaching shader
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- Add link function
2022-12-13 10:19:10 +08:00
e02160435a
Add id check when disposing ebo and vbo
2022-12-13 10:12:57 +08:00
58593822a3
Add extra checks to ebo, vao and vbo
2022-12-13 10:10:10 +08:00
e203ee0ff3
Merge
2022-12-13 10:06:28 +08:00
107f3ce87a
Add extra checks when dispose and ensureInitialized
2022-12-13 10:04:25 +08:00
b5e5b4cfa9
Fix compile time errors
2022-12-13 09:56:34 +08:00
ayachi3
59c4b24a98
modify model to add LOADED status
2022-12-13 09:54:55 +08:00
7ce0a4e27d
Add "ensureInitialize" function and now we can make empty objects
2022-12-13 09:43:54 +08:00
ayachi3
0cc3672c33
update model to set LOADED
2022-12-13 09:43:43 +08:00
c9667342bf
Add shader files to qrc
2022-12-13 08:58:32 +08:00