947cd9b445
[TEST] Bounding Box Test
2022-12-18 20:05:25 +08:00
9d95220073
[CORE][FIX] Hit test fix
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- Add critical debug logs
- Change transforming ray to local space to transforming vex to world space (because of scaling)
- Fix not updating bounding box causing hit test failure
2022-12-18 18:07:18 +08:00
98a1321af2
[CORE][ADD] Hit Test
2022-12-18 17:30:46 +08:00
db04a46510
[CORE][CHG] Adapt to camera API change
2022-12-18 16:49:37 +08:00
60ecd08ed1
[UI][CHG] Minor tweaking
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- Change default window size (bigger)
2022-12-18 16:11:15 +08:00
957713cda7
[CORE][CHG] SkyBox Test
2022-12-18 10:49:07 +08:00
12f32f5c07
[CORE][ADD] SkyBox Merge
2022-12-18 10:24:54 +08:00
2f4f7b0df1
[CORE][ADD] Light Test Version
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- Add point light to the left object
- Add ideal distance test
2022-12-18 10:05:42 +08:00
cc9ae662a8
Merge lighting
2022-12-17 15:03:52 +08:00
795b542dda
Adapt to previous changes
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- Tested version, runnable
2022-12-17 11:43:22 +08:00
ayachi3
f62b15eabd
add interface in sceneviewer
2022-12-17 00:32:24 +08:00
ayachi3
f26402461a
add function to provide interface
2022-12-16 23:05:08 +08:00
ayachi3
759f4ad688
add shininess attribute in mesh class
2022-12-16 16:03:53 +08:00
ea4c3dcc7e
[UI] Create EditorPage
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- Adjusted Sceneviewer for embedding
2022-12-16 11:17:58 +08:00
ayachi3
d181aefde7
lighting without abstraction
2022-12-15 18:43:04 +08:00
ayachi3
8adf864c39
将文件的复制与给予权限抽象成一个函数。
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添加光照渲染函数
2022-12-15 16:13:52 +08:00
ayachi3
df803c8dea
add light and change shader
2022-12-15 11:23:52 +08:00
ayachi3
294cf7efb3
lighting v0.0
2022-12-14 20:14:16 +08:00
胤龙
12aac4c2e7
skybox基本实现
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实现了skybox类,添加了一个skybox着色器,能正常显示,目前的bug为贴图上下颠倒
2022-12-14 19:30:48 +08:00
胤龙
608b0fb71a
skybox v0.0
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旧UI最后版本存档
2022-12-14 17:49:43 +08:00
2511dedf8c
Fix Camera
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- Update rotate methods
- Fix view matrix function
2022-12-13 20:47:01 +08:00
Linloir
061461332b
Merge pull request #1 from Linloir/camera_linloir
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Update Camera
2022-12-13 20:43:01 +08:00
1792c296c7
Update Camera
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- Fix precision loss when rotating (by extracting the locked distance and multiply it back after rotating)
- Implement a new way of rotating the camera: locked center distance
2022-12-13 20:35:46 +08:00
胤龙
59dc5f9e74
第三人称camera
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目前是以0,0,0为中心旋转
2022-12-13 20:17:52 +08:00
069aca1cf2
Add camera movement
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- Add camera API
- Add mouse event
- Add member
2022-12-13 16:30:49 +08:00
a49f215928
Set matrix when rendering
2022-12-13 13:51:03 +08:00
3ee5f66779
Fix QFile not overriding existing shader
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- fix shader not responding to changes
2022-12-13 13:07:19 +08:00
955c8da52e
Update mesh class
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- set vertex attribute on setup mesh
- use new API of shader.setUniform
2022-12-13 12:29:54 +08:00
e203ee0ff3
Merge
2022-12-13 10:06:28 +08:00
107f3ce87a
Add extra checks when dispose and ensureInitialized
2022-12-13 10:04:25 +08:00
b5e5b4cfa9
Fix compile time errors
2022-12-13 09:56:34 +08:00
ayachi3
59c4b24a98
modify model to add LOADED status
2022-12-13 09:54:55 +08:00
7ce0a4e27d
Add "ensureInitialize" function and now we can make empty objects
2022-12-13 09:43:54 +08:00
ayachi3
0cc3672c33
update model to set LOADED
2022-12-13 09:43:43 +08:00
258423ccae
Test for qrc
2022-12-13 08:58:03 +08:00
f0a44afb4a
Hello Triangle Test
2022-12-12 23:29:29 +08:00
a44e2b932a
Minor changes
2022-12-12 22:52:34 +08:00
25a5e06bcd
添加项目文件。
2022-12-12 14:22:25 +08:00