#pragma once #include #include #include #include "model.h" #include "camera.h" #include "shader.h" #include "renderable.h" class ModelThumbnailWidget : public QOpenGLWidget, protected QOpenGLFunctions { Q_OBJECT public: ModelThumbnailWidget(Model* model, QWidget* parent = 0); ~ModelThumbnailWidget(); private: Model* _model = nullptr; Renderable _object = Renderable::empty(); ShaderProgram _shaderProgram = ShaderProgram::empty(); Camera _camera; protected: virtual void initializeGL() override; virtual void paintGL() override; virtual void resizeGL(int w, int h) override; };