#include "sceneviewer.h" #include #include #include using std::vector; SceneViewer::SceneViewer(QWidget* parent) : QOpenGLWidget(parent) { } SceneViewer::~SceneViewer() { } void SceneViewer::initializeGL() { initializeOpenGLFunctions(); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); } void SceneViewer::resizeGL(int w, int h) { } void SceneViewer::paintGL() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // }