qt-scene-editor/FinalProject/modelthumbnailwidget.h
Linloir 5dd1200a6e
[CORE][CHG] Use thumbnail shader
- Fix no texture in thumbnail after main shader changed
2022-12-18 23:47:12 +08:00

34 lines
765 B
C++

#pragma once
#include <QtOpenGLWidgets/qopenglwidget.h>
#include <qopenglfunctions.h>
#include <qevent.h>
#include "model.h"
#include "camera.h"
#include "shader.h"
#include "renderable.h"
class ModelThumbnailWidget : public QOpenGLWidget, protected QOpenGLFunctions
{
Q_OBJECT
public:
ModelThumbnailWidget(Model* model, QWidget* parent = 0);
~ModelThumbnailWidget();
private:
Model* _model = nullptr;
Renderable _object = Renderable::empty();
ShaderProgram _shaderProgram = ShaderProgram::empty();
Camera _camera;
private:
void extractShaderResource(const QString& shaderName);
protected:
virtual void initializeGL() override;
virtual void paintGL() override;
virtual void resizeGL(int w, int h) override;
};