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35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
#pragma once
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#include "vbo.h"
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#include "logger.h"
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VertexBufferObject::VertexBufferObject() {
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_id = 0;
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}
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VertexBufferObject::VertexBufferObject(const std::vector<Vertex>& vertices) {
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OPENGL_EXTRA_FUNCTIONS->glGenBuffers(1, &_id);
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OPENGL_EXTRA_FUNCTIONS->glBindBuffer(GL_ARRAY_BUFFER, _id);
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OPENGL_EXTRA_FUNCTIONS->glBufferData(
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GL_ARRAY_BUFFER,
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vertices.size() * sizeof(Vertex),
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vertices.data(),
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GL_STATIC_DRAW
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);
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OPENGL_EXTRA_FUNCTIONS->glBindBuffer(GL_ARRAY_BUFFER, 0);
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}
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void VertexBufferObject::setBuffer(const std::vector<Vertex>& vertices) {
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if (_id == 0) {
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Logger::error("Try to bind buffer to an uninitialized vertex buffer object");
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return;
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}
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OPENGL_EXTRA_FUNCTIONS->glBindBuffer(GL_ARRAY_BUFFER, _id);
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OPENGL_EXTRA_FUNCTIONS->glBufferData(
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GL_ARRAY_BUFFER,
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vertices.size() * sizeof(Vertex),
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vertices.data(),
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GL_STATIC_DRAW
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);
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OPENGL_EXTRA_FUNCTIONS->glBindBuffer(GL_ARRAY_BUFFER, 0);
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} |