mirror of
https://github.com/Linloir/SceneEditor.git
synced 2026-03-22 06:43:34 +08:00
- Add 'updateBoundary' func to update boundary after transformation - Add 'hit' to get the hit record of a ray
FinalProject
Languages
C++
80.4%
C
19.4%
GLSL
0.2%