2022-12-12 14:22:25 +08:00

17 lines
259 B
C++

#pragma once
enum TextureType { DIFFUSE, SPECULAR };
class Texture {
private:
unsigned int _id;
TextureType _type;
public:
unsigned int id() const;
TextureType type() const;
inline void bind() const;
inline void unbind() const;
};