mirror of
https://github.com/Linloir/SceneEditor.git
synced 2025-12-17 15:38:11 +08:00
7 lines
101 B
GLSL
7 lines
101 B
GLSL
#version 330 core
|
|
out vec4 FragColor;
|
|
|
|
void main()
|
|
{
|
|
FragColor = vec4(0.0f, 0.0f, 0.0f, 1.0f);
|
|
} |