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Add model for testing
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Models/backpack/ao.jpg
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Models/backpack/backpack.mtl
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Models/backpack/backpack.mtl
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl Scene_-_Root
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Ns 225.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.800000 0.800000 0.800000
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Ks 0.500000 0.500000 0.500000
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Ke 0.0 0.0 0.0
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Ni 1.450000
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d 1.000000
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illum 2
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map_Kd diffuse.jpg
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map_Bump normal.png
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map_Ks specular.jpg
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Models/backpack/roughness.jpg
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Models/backpack/source_attribution.txt
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Models/backpack/source_attribution.txt
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Model by Berk Gedik, from: https://sketchfab.com/3d-models/survival-guitar-backpack-low-poly-799f8c4511f84fab8c3f12887f7e6b36
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Modified material assignment (Joey de Vries) for easier load in OpenGL model loading chapter, and renamed albedo to diffuse and metallic to specular to match non-PBR lighting setup.
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