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Add empty shaders
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parent
7761387403
commit
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@ -144,6 +144,10 @@
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<ClInclude Include="renderable.h" />
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<ClInclude Include="renderable.h" />
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<ClInclude Include="shader.h" />
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<ClInclude Include="shader.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<None Include="fragmentshader.vs" />
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<None Include="vertexshader.vs" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Condition="Exists('$(QtMsBuild)\qt.targets')">
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<ImportGroup Condition="Exists('$(QtMsBuild)\qt.targets')">
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<Import Project="$(QtMsBuild)\qt.targets" />
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<Import Project="$(QtMsBuild)\qt.targets" />
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@ -156,4 +156,12 @@
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<Filter>Header Files\Qt Widgets</Filter>
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<Filter>Header Files\Qt Widgets</Filter>
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</QtMoc>
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</QtMoc>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<None Include="vertexshader.vs">
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<Filter>Resource Files</Filter>
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</None>
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<None Include="fragmentshader.vs">
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<Filter>Resource Files</Filter>
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</None>
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</ItemGroup>
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</Project>
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</Project>
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1
FinalProject/fragmentshader.vs
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1
FinalProject/fragmentshader.vs
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@ -0,0 +1 @@
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#pragma once
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1
FinalProject/vertexshader.vs
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1
FinalProject/vertexshader.vs
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@ -0,0 +1 @@
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#pragma once
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