ayachi3
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14a3a08bf6
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add check_boundary
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2022-12-13 16:42:44 +08:00 |
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ayachi3
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30fe45b773
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define function to get boundary
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2022-12-13 16:03:28 +08:00 |
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ayachi3
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b145dbc567
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set boundary in loop
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2022-12-13 15:54:19 +08:00 |
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ayachi3
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68cbbbafe4
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添加包围盒的两个顶点
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2022-12-13 15:37:50 +08:00 |
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f5f2247274
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Update Camera class
- remove roll
- add constructor (position, yaw, pitch)
- add API setPosition(pos)
- set default zoom to 90
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2022-12-13 13:52:15 +08:00 |
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a49f215928
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Set matrix when rendering
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2022-12-13 13:51:03 +08:00 |
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b9ce5af24b
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Minor fixes
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2022-12-13 13:07:34 +08:00 |
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3ee5f66779
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Fix QFile not overriding existing shader
- fix shader not responding to changes
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2022-12-13 13:07:19 +08:00 |
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955c8da52e
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Update mesh class
- set vertex attribute on setup mesh
- use new API of shader.setUniform
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2022-12-13 12:29:54 +08:00 |
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c911ac1613
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Fix model loading
- Fix texture path storing full path instead of texture name making the texture loaded check always fail
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2022-12-13 12:26:58 +08:00 |
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5f07f8896c
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Fix set uniform methods
- Move wrongly placed methods (Shader -> ShaderProgram)
- Set methods as 'inline'
- Use overload
- Check for uniform validity
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2022-12-13 10:52:11 +08:00 |
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胤龙
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4c137d1e9f
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给shader添加了uniform的功能
直接添加在基类Shader中的
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2022-12-13 10:34:09 +08:00 |
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df6ebf1157
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Fix shader program attaching shader
- Add link function
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2022-12-13 10:19:10 +08:00 |
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e02160435a
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Add id check when disposing ebo and vbo
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2022-12-13 10:12:57 +08:00 |
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58593822a3
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Add extra checks to ebo, vao and vbo
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2022-12-13 10:10:10 +08:00 |
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e203ee0ff3
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Merge
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2022-12-13 10:06:28 +08:00 |
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107f3ce87a
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Add extra checks when dispose and ensureInitialized
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2022-12-13 10:04:25 +08:00 |
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b5e5b4cfa9
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Fix compile time errors
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2022-12-13 09:56:34 +08:00 |
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ayachi3
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59c4b24a98
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modify model to add LOADED status
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2022-12-13 09:54:55 +08:00 |
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7ce0a4e27d
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Add "ensureInitialize" function and now we can make empty objects
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2022-12-13 09:43:54 +08:00 |
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ayachi3
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0cc3672c33
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update model to set LOADED
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2022-12-13 09:43:43 +08:00 |
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c9667342bf
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Add shader files to qrc
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2022-12-13 08:58:32 +08:00 |
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258423ccae
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Test for qrc
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2022-12-13 08:58:03 +08:00 |
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7f7d99caa8
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Change test layout
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2022-12-13 08:18:17 +08:00 |
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8c990f447f
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Change shader version
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2022-12-13 08:17:55 +08:00 |
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451d3e0c35
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Fix shader compiler
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2022-12-12 23:40:07 +08:00 |
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f0a44afb4a
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Hello Triangle Test
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2022-12-12 23:29:29 +08:00 |
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f61d270d0c
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Change filename
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2022-12-12 23:29:09 +08:00 |
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f0022f0837
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Change VAO constructor behavior
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2022-12-12 23:28:40 +08:00 |
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cc39428e22
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Change logger to QDebug instead of cout
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2022-12-12 23:28:17 +08:00 |
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c848828868
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Add error detecting in shader compiler
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2022-12-12 23:00:00 +08:00 |
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a44e2b932a
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Minor changes
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2022-12-12 22:52:34 +08:00 |
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7b6b82b743
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Add empty shaders
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2022-12-12 22:52:28 +08:00 |
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7761387403
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Rename functions
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2022-12-12 22:51:59 +08:00 |
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0be2b379a2
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Fix inline functions
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2022-12-12 22:20:59 +08:00 |
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d57a1514ee
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Implement renderable class
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2022-12-12 21:29:45 +08:00 |
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04ad073263
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Implement shader and mesh classes
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2022-12-12 21:23:57 +08:00 |
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64b4116979
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Implement VBO EBO VAO
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2022-12-12 20:41:53 +08:00 |
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5bc0cb6c6f
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Add stb image library to project
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2022-12-12 17:16:07 +08:00 |
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23499a9140
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Implement vertex class
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2022-12-12 16:46:56 +08:00 |
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335c1bbd55
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Update and Implement Model class
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2022-12-12 16:43:50 +08:00 |
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647edbbc7a
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Add logger class for noticing
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2022-12-12 16:13:01 +08:00 |
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7aef374f9b
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Update and Implement camera class
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2022-12-12 16:03:47 +08:00 |
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fc1eecde09
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Update Camera API
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2022-12-12 15:45:34 +08:00 |
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66997698c8
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Create empty source files
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2022-12-12 15:20:47 +08:00 |
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f1412927d6
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Fix Header Dependencies
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2022-12-12 14:41:36 +08:00 |
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25a5e06bcd
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添加项目文件。
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2022-12-12 14:22:25 +08:00 |
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